Marco Del Rizzo — Full-Stack & Game Developer
Interactive 3D portfolio of Marco Del Rizzo, a full-stack and game developer based in St. John's,
Newfoundland, Canada. The site is a PSX-style campfire in a night forest, modelled in Unity
and rendered with Three.js.
About
Marco Del Rizzo is a full-stack and game developer. He works at
Spellbook. His background is computer science at Memorial
University of Newfoundland and a full-stack work term at trophi.ai. He also makes software
in his free time, and other than that it is mostly soccer, the gym and music.
Projects
TYPEBEAT
A drum machine and step sequencer rendered entirely as monospace text — 16 steps, 7 tracks,
16 voices synthesised live in the browser with the Web Audio API, songs saved as shareable
plain text. Built with TypeScript and React. typebeat.delrizzo.dev
Promptfish
A desktop and web chess analysis app pairing a local Stockfish engine with a Claude-powered
AI coach, with game import from Chess.com and Lichess. Built with Flutter.
chess.delrizzo.dev
Secret Sorcerer
A real-time multiplayer social-deduction party game of hidden roles and card-based bluffing.
Built with Flutter, the Flame engine and Firebase.
Masked Mayhem
A fast online multiplayer arena shooter with rollback netcode and Steam lobbies — kill feed,
scoreboard, minimap, pickups and throwables. Built with Godot 4 and GDScript.
earworm
A cross-platform music discovery and review app from one codebase on web, iOS and Android —
album and artist pages, a review editor, charts and messaging. Built with React Native, Expo
and Firebase.
Battleburrow
A cozy low-poly 3D turn-based artillery game for the browser: geometric creatures with
drawable faces and hats, ragdoll physics and a procedurally generated destructible island.
Hotseat or online with 2 to 4 players. Built with Unity 6, C# and Photon Fusion.
battleburrow.com
Arro
A free guide for macOS: hold a key and ask how to do something, and Arro looks at the screen,
explains it out loud and points at exactly where to click. Built with Swift, SwiftUI and
ScreenCaptureKit.
Samogatchi
A pixel-art Samoyed desktop pet that lives on the Dock and shows what your Claude Code
sessions are doing, across machines over a tailnet. Built with Rust, Swift and TypeScript.
Exploring the scene
The notebook by the fire opens an about page, the cork board is a community board you can post
to, the tent television plays projects, the boombox plays music, the wooden sign links to
colleagues' sites, and the flip phone opens a contact form.